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软件名称: Yabause 0.8.0
所属机种: SS 推荐度: ★★★
软件大小: 540 KB 浏览次数:
加入时间: 2006-12-25
软件描述
http://yabause.sourceforge.net/



Nouvelle version de cet émulateur SEGA Saturn made in France.
Cart:
· Moved Netlink code to its own file: netlink.c.
· Improved Netlink AT command handling. Most games using the X-Band software should work now.
· Fixed a number of bugs that were causing strange behaviour in Netlink emulation.
· Added Modem states. Online Mode is now handled correctly.
· Added Networking code that allows two Yabause instances to communicate with each other. Still somewhat buggy.
CD block :
· Fixed an issue where games that didn't specify an index along with the track when playing cd audio didn't work correctly.
VDP1 :
· Code cleanups.
VDP2 :
· Code cleanups.
· Adjusted frameskip code so it skips up to a maximum of 9 frames at a time.
Direct sound core :
· Fixed a bug that was screwing up the buffer position. Now it's almost perfect. (at the very least there's no clicks or pops anymore)
SDL sound core :
· Fixed a bug that was screwing up the buffer position. Now it's almost perfect. (at the very least there's no clicks or pops anymore)
Software video core :
· Polygon drawing improvements.
· Removed the silly y-axis clipping technique.
· Added a filter for clipping detection.
· Added vdp1 "end codes" in textures, but didn't find a game that use it yet, please report bugs.
· Code Cleanups.
· Fixed a potential bug in polygons.
· Fixed a bug in polygon clipping.
Linux port :
· Code cleanups.
· Changed a few things in configure script to fix compilation problems when OpenGL and/or gtkglext were not present.
· Added a log popup window.
· Added a screenshot window on gtk port.
· Fixed Pause/Screenshot bug.
· Removed the "Keep ratio" setting as it can't be done in gtk and replaced it by a "Fullscreen" setting.
· Added a yabause entry in gnome and KDE application menus.
· Changed configure script so it fails on linux if --with-opengl is used and gtlglext is not installed.
Dreamcast port :
· Compiles and runs again.
· Added Normal Sprite support.
· Added Distorted Sprite support.
· Added Scaled Sprite support.
· Added in YabauseGetTicks support.
· Ported VDP2 portion of software renderer.
· Added new cd core.
· Added very simple GUI.
· Other bug fixes.
Netbsd port :
· Added patch to get yabause working on netbsd with cd support thanks to Takashi Kyohara.
Windows port :
· Added pad configuration. (first pad only)
· Added support for gamepads/joysticks.
· Removed duplicate cd code.
· Added a separate thread for cd access. SPTICDGetStatus is the only function making use of it for now.
· Fixed fullscreen bug.
· Added dialog and settings saving/loading for Netlink stuff. (disabled for now)
· Other bug fixes.
General :
· Commited mac port fix by Antime.
· Coordinate Increment Registers are now set to 1 when using the quick load function. It seems there's at least one game out there that doesn't want to set it.
· Improved Backup Ram bios emulation functions. The only functions that still aren't functioning correctly are Bup Write, Bup Read, Bup Verify, and Bup Set/Get Date. So still no saving, but at least there's no errors when running games now.


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