| 软件名称: | Yabause 0.8.0 | ||
|---|---|---|---|
| 所属机种: | SS | 推荐度: | ★★★ |
| 软件大小: | 540 KB | 浏览次数: | 次 |
| 加入时间: | 2006-12-25 | ||
| http://yabause.sourceforge.net/
Nouvelle version de cet émulateur SEGA Saturn made in France. Cart: · Moved Netlink code to its own file: netlink.c. · Improved Netlink AT command handling. Most games using the X-Band software should work now. · Fixed a number of bugs that were causing strange behaviour in Netlink emulation. · Added Modem states. Online Mode is now handled correctly. · Added Networking code that allows two Yabause instances to communicate with each other. Still somewhat buggy. CD block : · Fixed an issue where games that didn't specify an index along with the track when playing cd audio didn't work correctly. VDP1 : · Code cleanups. VDP2 : · Code cleanups. · Adjusted frameskip code so it skips up to a maximum of 9 frames at a time. Direct sound core : · Fixed a bug that was screwing up the buffer position. Now it's almost perfect. (at the very least there's no clicks or pops anymore) SDL sound core : · Fixed a bug that was screwing up the buffer position. Now it's almost perfect. (at the very least there's no clicks or pops anymore) Software video core : · Polygon drawing improvements. · Removed the silly y-axis clipping technique. · Added a filter for clipping detection. · Added vdp1 "end codes" in textures, but didn't find a game that use it yet, please report bugs. · Code Cleanups. · Fixed a potential bug in polygons. · Fixed a bug in polygon clipping. Linux port : · Code cleanups. · Changed a few things in configure script to fix compilation problems when OpenGL and/or gtkglext were not present. · Added a log popup window. · Added a screenshot window on gtk port. · Fixed Pause/Screenshot bug. · Removed the "Keep ratio" setting as it can't be done in gtk and replaced it by a "Fullscreen" setting. · Added a yabause entry in gnome and KDE application menus. · Changed configure script so it fails on linux if --with-opengl is used and gtlglext is not installed. Dreamcast port : · Compiles and runs again. · Added Normal Sprite support. · Added Distorted Sprite support. · Added Scaled Sprite support. · Added in YabauseGetTicks support. · Ported VDP2 portion of software renderer. · Added new cd core. · Added very simple GUI. · Other bug fixes. Netbsd port : · Added patch to get yabause working on netbsd with cd support thanks to Takashi Kyohara. Windows port : · Added pad configuration. (first pad only) · Added support for gamepads/joysticks. · Removed duplicate cd code. · Added a separate thread for cd access. SPTICDGetStatus is the only function making use of it for now. · Fixed fullscreen bug. · Added dialog and settings saving/loading for Netlink stuff. (disabled for now) · Other bug fixes. General : · Commited mac port fix by Antime. · Coordinate Increment Registers are now set to 1 when using the quick load function. It seems there's at least one game out there that doesn't want to set it. · Improved Backup Ram bios emulation functions. The only functions that still aren't functioning correctly are Bup Write, Bup Read, Bup Verify, and Bup Set/Get Date. So still no saving, but at least there's no errors when running games now.
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