| 软件名称: | Snes9x 1.51 | ||
|---|---|---|---|
| 所属机种: | SFC | 推荐度: | ★★★ |
| 软件大小: | 769 KB | 浏览次数: | 次 |
| 加入时间: | 2007-5-4 | ||
| Snes9x 1.51 - Added DSP1 and SuperFX savestate support. (nitsuja) - Added screen state GFX to save states. (optional) (nitsuja) - Fixed desync when loading inconsistent state in playback. (nitsuja) - When playback reaches a movie's end, recording continues instead of the movie suddenly closing. (after recording) (nitsuja) - can now record resets and mouse/superscope/justifier(s) (nitsuja) - Added same-line-comment support for config files. (nitsuja) - input display for all controllers (including peripherals) (nitsuja) - Win32: Now uses .cfg file instead of Windows registry. (nitsuja) - Win32: open ROM dialog bugfixes and speedup and facelift (nitsuja) - Win32: option to use standard file open dialog for ROMs (nitsuja) - Win32: maintain aspect ratio and bilinear filter stretch (nitsuja) - Win32: optional removal of the dreaded "black bar" (nitsuja) - Win32: Added EPX,EPX2,EPX3,HQ2X,HQ3X,TV3X,DM3X filters. (nitsuja) - Win32: Added hires support for Interlace and TV Mode. (nitsuja) - Win32: text removed from .avi output (optional) (nitsuja) - Win32: better directory management, customizeable (nitsuja) - Win32: Screenshot support is back. (nitsuja) - Win32: Netplay is back (but still not very good). (nitsuja) - Win32: Made OpenGL Bi-linear an advanced .cfg option. (nitsuja) - Win32: cheat search improvements (address, watch, SuperFX)(nitsuja) - Win32: Added non-modal ("active") cheat search option. (nitsuja) - Win32: new hotkey-config dialog and configurable hotkeys (nitsuja) - Win32: Fixed joystick config in input dialog. (nitsuja) - Win32: Fixed hires and extended height .avi output. (nitsuja) - Win32: various small GUI improvements (nitsuja) - Win32: Netplay fixes. (nitsuja) - "Fake Mute" desync workaround option for movies, until all ports have deterministic sound. (Bisqwit, nitsuja) - Fix for save state blocks > 999999 bytes. (Bisqwit) - C4 games now save C4 data in save states. (DeHackEd) - Unix: Framework for high-speed seeking. Specify a frame number in a movie, and the emulator will run at maximum speed to that frame. Untested. (DeHackEd) - X11: Support for window exposure. When a window is damaged due to overlay, being iconified, etc. it will be repainted correctly. (DeHackEd) - Unix: parameter: -autodemo <filename> loads a movie for playback on startup. Only the x11 code handles this right now. (DeHackEd) - Unix: parameter: -oldturbo, the turbo button renders all frames when fast-forwarding. (DeHackEd) - Unix: parameter: -upanddown, override U+D and L+R protection. (DeHackEd) - Unix: parameter: -mute, currently linux only, blocks out audio output from your speakers while still emulating sound. Not fully tested. (DeHackEd) - Unix: parameter: -maxframes <target> during movie playback, snes9x will exit when the target is hit. (DeHackEd) - Unix: parameter: -keypress shows to stderr and on-screen the currently pressed buttons on joypad 1. (DeHackEd) - Unix: Stream dumping (NOT COMPLETE). With -dumpstreams, raw video and raw audio are dumped to videostream%d.dat and audiostream%d.dat, where %d increments on each CPU reset, starting at zero. (DeHackEd) - Unix: Non-blocking sound on Linux. It makes seeking nicer.(DeHackEd) - Unix: Configurable sound device. (pierredavidbelanger) - configure.in now requires a sufficiently new version of autoconf. (anomie) - Fixed slow versions of branch opcodes. (anomie) - Fixed the mosaic offset bug. (anomie) - No sorting by priority in C4 command 00 00. MegaMan X2 can go behind the legs of the intro stage boss. (anomie) - New RTO discovery, fixes Super Conflict: The Mideast title screen. (anomie, byuu) - A 1->0 transition on $2100.7 causes OAM Address Reset. (anomie, byuu) - The final HDMA Indirect Address load is only weird on the last channel of the scanline. Touge Densetsu Saisoku Battle problem solved. (anomie, byuu) - Fixed BGnVOFS bug. Only HOFS needs ~&7 update. (byuu) - Fixed superfluous VIRQ triggers. (zones) - Fixed missing IRQ trigger just after the previous one. (zones) - Fixed missing IRQ while writing to $4200. (zones) - Fixed IRQ timing after WRAM refresh. (zones) - Fixed NMA timing after DMA transfer. (zones) - Fixed superfluous auto-joypad-reading. (zones) - Fixed missing WRAM refresh during DMA transfer. (zones) - Fixed DMA so that HDMA and any HC triggered events can run during DMA transfer. (zones) - Roughly fixed the case that HDMA and DMA use the same channel at the same time. HDMA kills DMA. Thanks byuu. (zones) - Changed initial DMA registers values. (zones) - Slightly modified APU execute timings. (zones) - Fixed APU I/O registers to get/set the proper value. (zones) - Blocked invalid VRAM writings, though you can turn off this option due to Snes9x's inaccurate timings. (zones) - Omitted SPCTOOL, no one uses it. (zones) - Added Sufami Turbo support. (zones) - Added Same Game add-on cart support. (zones) - Fixed HiROM SRAM and DSP1-4 memory maps a little. (zones) - Improved mirroring. (Nach, grinvader, byuu) - CRC32 on BS dumps now follows uCONSRT standard. (Nach) - BS dumps now always run in NTSC mode. (Nach) - Unknown regions (generally betas) default to NTSC. (Nach) - Now support NSRT headers for setting up controllers. (Nach, nitsuja) - Unix: Fixed command line help output. (Nach) - Unix: Sound now defaults to 32KHz, Stereo, Interpolation so Snes9x finally sounds like a real SNES by default. (Nach) - Win32: Saner defaults for movie record. (Nach) - Unix: Fixed crashing with mouse or super scope. (Nach) - Removed some weird code which was crashing Korean League and its varients. (Nach) - Win32: Can now compile with MinGW. (Jonas Quinn, Nach) - Win32: Can now cross compile Snes9xw. (Nach) - Unix: SSnes9x compiles again. (Nach) - Win32: ZSNES C4 and SuperFX compiles once again. (Jonas Quinn) - Unix: Netplay Fixes. (Nach) - Unix: Netplay Improvements. (Fabianx) Snes9x 1.5 - Pseudo-hires rendering flush, Old 2xsai endian fix (anomie) - Added 'oops' auto-snapshot support (anomie) - Fixed usage messages (Unix) (anomie) - Old split-ROM-in-zip bugfix (anomie) - ./configure fix for detecting libpng (anomie) - Fix "no PNG support" error message (anomie) - Anomie's control remapping patch (anomie) - Support for IPS patches in the zip file (anomie) - OBC1 savestate fix (Overload) - Fix turbo frameskip, X11 keyboard auto-repeat, VRAM reads (anomie) - Add some missing ifdefs (UNZIP_SUPPORT and ZLIB), from AaronOneal (anomie) - Config file for Unix/X11 and Unix/SVGA (anomie) - CPU instruction fixes (mostly emulation mode & timing) (anomie) - Mode 7 fixes (anomie) - Rewrote the renderer. Enjoy! (anomie) - Correct-ish memmap boundary testing. (anomie) - Add support for saner directory structures under Unix (anomie) - Unix: Fixed detection of newer libpng (spotted by vapier) (PBortas) - Added 4-point gaussian interpolation and proper envelopes many thanks to Brad Martin and TRAC. (zones) - Fixed several sound problems. (zones) - Fixed the memory access problem in C++ Super FX core. (zones) - Speed adjustment of C++ Super FX emulation. (zones) - Various timing fixes: NMI, IRQ, WRAM refresh, cycles per line, HBlank start, etc. Many thanks to byuu for much information. (zones) - Removed some game specific hacks. (zones) - Added partial Satellaview (BS) emulation. (Dreamer Nom, zones) - Added the Katakana font for onscreen messages. (107) - Updated JMA to v1 (Nach) - Unix: Fixed JMA options in config (Nach) - Unix: Removed --with(out)-asmcpu option in config because the i386 assembler CPU core is out of date. (zones) - Unix: Changed the default settings in config. (zones) - Updated porting.html (porting.txt) in sync with 1.5. (zones) - Fixed buffer over/under flow due to incorrect logical operator in S-RTC code (byuu) - Fixed HDMA flags bug. (byuu, anomie) - Fixed bugs causing crashing in Unix. (Nach) - Ported Snes9x to AMD64. (John Weidman, Nach, zones) - Completed DSP-1 code. (Andreas Naive, Overload, Nach) - Updated DSP-3 code. (Nach, z80 gaiden) - Updated DSP-4 code. (Dreamer Nom, Nach, z80 gaiden) - Overhauled BS detection. (Nach) - Improved Unix portability. (Nach, zones) - Fixed infiniti loop and invalid read bug in C++ C4 core. (Nach) |
| 电信下载一 文件名:snes9x-1.51-win32.zip |
| 如果您发现链接错误或其它问题,请发信或到论坛里告诉我们,谢谢... | |
| 本站模拟器软件下载严禁盗链,否则将加大我们服务器的负担,希望您尊重我们的劳动... | |
| 本站严守模拟界公约,不提供上市未满三年的ROM下载,本站的所有资源来自网上收集,模拟游戏ROMS仅供您测试 | |
| 使用,请在测试完毕之后24小时内及时删除,如果发生任何法律上的纠纷,本站概不负责... | |
| 本站所有的文件都是放在本地FTP服务器上,普通下载点最多同时支持400个IP下载,请尽量用下载工具下载;荣誉 | |
| 会员及VIP会员请使用“VIP下载点”,VIP下载点速度和人数不限,但由于服务器是在网通机房,所以非电信的用 | |
| 户的速度会高于电信的用户; | |
| 转载本站的相关相关软件请说明出处,谢谢! |