2.4c版评测:
这个版本相对来说在2D和3D方面都有稍许的性能提升。《旋转滚珠》这个游戏因为3D贴图用的比较厉害,速度只达到了58%左右,卡的厉害。相比较《最终幻想3》上个版本的成绩:73%,当前版本的77%已经有了稍许的提高。而这次测试的《三国志》,在速度上的确有了非常大的改进,2.4b中只跑了 79%,卡的还是比较明显的,而今天平均能保持在95%左右,已经非常流畅了。最后测试了《比卡丘》,虽然是个3D贴图非常丰富的游戏,不过现在竟然已经全速运行了,甚至标题栏上的百分比都消失了,达到最终的完美。
好了,其它更多游戏就不测试了,留给广大玩家吧
本次新版更新内容如下:
web: updated magicflr.zip (with NDS and e-Reader source) (additionally to GBA)
web: uploaded hotmail.htm (hotmail is deleting ALL emails that I am sending)
web: updated ereader.zip package (using new bmp/raw/bin/ori/plus directives)
ereader/a22i/japan: uses 8bit/16bit charset depending on invalid 8bit chars
ereader/help: notes on non-vpk mode, and on z80-wait-opcodes, 5bit-card types
ereader/a22i/jap/ori: inserts dummy-sub-titles, and z80-stub to start gba-code
ereader/a22i: .ereader_create_bmp/raw/bin .ereader_japan_ori/plus directives
debug: supports vert_splitter for code/stack sizing (instead outer-edges only)
ereader/loader: supports multi/single .raw/.bin files (auto-converted to bmp)
no$fmw: fixed dtcm/pal/oam zerofill init (memory wasn&0;t mapped/enabled there)
gui: added OFN_ENABLESIZING to all filemenues (win98 and up; ignored by win95)
ereader/a22i: also creates RAW dotcode (multi-strip) (all strips in 1 file)
debug: adjusts small-gamescreen size in nds-mode (256x192 instead of 240x160)
bios-clone: 80x86-mode redirects nds-callback/gba-sound to rom-image (if any)
gui: defaults .hlp window-width to correct 80 columns (not more, not less) |